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Saturday, January 1, 2011

Mapping Out a Game

Hello again,

So I've spent today so far working on a workable map system, including a fog-of-war sort of scenario where the only parts of the map you can see are the ones you've been to. Check it out!


Looks good, eh? Comes in handy, too, since the levels get generated randomly and I always manage to get lost!

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