So I've done a significant upgrade to the UI of the game. Still not 100% done as my friend Scott Cameron has come up with a couple of very valid points involving the buttons and avatar layout which I'll be putting into effect soon.
In addition to that I've begun work on the next dungeon tileset. The dungeons won't always look the way you've been seeing in the screenshots and videos. Sometimes you'll find creepy catacombs like this, but sometimes you'll find sandstone tombs, mouldy cobblestone dungeons, etc. So the next one is in the works. Just 3D models at the moment with no textures, but check it out:
So yeah, I've also done a few awesome bug fixes in the engine, but you'll hear about them soon!
Ciao for now!