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Sunday, August 14, 2011

Finally! Weapons!

So all of my work lately has gone into working on the weapon system in the game. Until now, all weapons had to be hard-coded in and it was quite a pain. But now, I have re-written the whole system so that you can find weapons, equip them and use them. Some of the weapons are normal weapons, yes, but I have also put in the ability for weapons to carry magical properties! Here's a quick video showing it all off:



I haven't yet linked up the weapons to the procedural item generator, but that isn't far away! Then there's no telling what sorts of weapons the player might be able to find!

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