So you've all been watching the posts and videos go up about the new lighting engine tests, and probably wondering when it's going to be applied to the rest of the game...
Well... The time has come!
When it came down to it, the new lighting engine imposes new requirements on the in-game assets (models, textures, etc) and so everything in the game needed to be redesigned, re-modelled and re-textured from the ground up.
But that process is finally over! The new in-game assets are ready to go! So now I'll be starting the process of re-writing the engine to use the new assets and apply the new lighting!